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Dr. Matthew Sutcliffe

Postdoctoral Researcher

Informatics Institute,

University of Amsterdam,

Amsterdam, Netherlands

I am a postdoctoral researcher based at the Informatics Institute of the University of Amsterdam. My research primarily focuses on classical simulation and optimisation of quantum circuits using the ZX-Calculus. Outside of research, I am also a hobbyist game developer.

Publications

Matthew Sutcliffe and Ravindra Mutyamsetty,

Arxiv Preprint, 2026

Matthew Sutcliffe,

DPhil Thesis, University of Oxford, 2025

Wira Azmoon Ahmad and Matthew Sutcliffe,

International Journal of Modern Physics C, 2025

Alexander Koziell-Pipe, Richie Yeung, and Matthew Sutcliffe,

MATH-AI Workshop, NeurIPS 2024

Makkunda Sharma, Fan Yang, Duy-Nhat Vo, Jack Gidney, Matthew Sutcliffe, Mengyan Zhang, Esra Suel, H Juliette T Unwin, Swapnil Mishra, Samir Bhatt, Oliver Fiala, William Rudgard, and Seth Flaxman,

Preprint 2024

Supervised 
Students

Lara Boloni

'Improved Simulation Using the Gate-by-Gate Approach: A Usecase in Magic State Cultivation'

MSc Thesis, University of Amsterdam, 2026 (ongoing)

Frequent Contributor to...

A Python-based software implementation of the ZX-Calculus for the creation, visualisation, and automated rewriting of quantum circuits.

A speedy Rust port of PyZX for high performance optimisation and simulation of quantum circuits with the ZX-Calculus.

Intereractive software for designing and manipulating ZX-diagrams in realtime for experimentation and building proofs.

A fast GPU-accelerated quantum circuit sampler, based on my paper, for classically simulating large Clifford+T quantum circuits.

Game Development

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Game Engine

A 2D Lua-based game engine built on the Love2D framework.

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Game

A cosy logic puzzle game about packing luggage while satisfying various constraints.

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